﻿namespace RockPaperScissors.CSharp
{
    using GravityWorks.RockPaperScissors.Toolkit;
    
    public class CSharpPlayer : IPlayer
    {
        public MoveType Shoot(GameLog gameLog, RuleSet rules, int round)
        {
            return MoveType.Scissors;
        }
    }
}
